At RoundEd Learning, we are driven by the question: How can we foster engagement and deep understanding in math in all students? And to find the answer, we look at current research as well as at classroom practices of effective teachers. We are sharing our research through these blogs in the hope that some teacher or game developer somewhere will find something useful at sometime.

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Research to Practice

Research to Practice

We strive to bring research to practice.

That is, of course, easier said than done. Looking at research to help design a game is akin to looking at Yelp reviews to choose a place to eat. No, I take it back. That is not a good analogy at all - the only parallel is that where one person raves, another vehemently critiques! 

Using research as a guide to design is in some ways easier: there are standards and benchmarks for research that will help determine how good a study is. In some ways it is harder: how can we project what was effective for one population and one environment to another population and another environment?

So, this is what we do: we look at relevant studies; we look at what the ravers and critics say; we look at what good teachers do; we use a little of our intuition; we design; and if subsequent research does not show evidence of impact, we go back to our sticky notes and reassess our design; and in that sense our games are always a work in progress.

The Role of Narrative in Game Play

The Role of Narrative in Game Play